
Client:
[NEW] Tents can no longer be placed on concrete.
[FIXED] Building checks for tent placement (No longer place tents in buildings).
[FIXED] Tents now are one click place.
[FIXED] Fixed function for checking if in buildings.
[UPDATED] Vehicle repair menus now all replaced.
[NEW] Vehicle menus now list all damaged parts no matter if you have the item or not.
[NEW] Vehicle repair menus will now let you know the exact item you need to repair on failed repair attempts.
[FIXED] Vehicle Damage is now fully working.
[FIXED] Vehicle Killed is now in effect fully destroyed vehicles will now set correct in db.
[FIXED] Tents Now add and remove from db.
[FIXED] Food can no longer be consumed if the player does not have in inventory.
[FIXED] water can no longer be consumed if the player does not have in inventory.
[UPDATED] Updated UI control bug.
[NEW] Toolbox is now needed for all repairs.
[NEW] Alt-f4 is now locked and will only open your status menu.
[Fixed] No longer possible to drink/eat/pitch a tent/put on clothes/build sand bags/cat wire/hedgehogs/consume medical supplies/free filled water without consuming the item.
[FIXED] No longer possible to create axes out of thin air if you already have one
[FIXED] Switching skins no longer repairs pain shakes/broken legs/resets/dupes/screws/resets ammo
[FIXED] Duping no longer possible through zombie corpses/etc
[FIXED] It should now be impossible for a new players spawns to spawn unconscious.
[FIXED] You can no longer cook infinite free meat from camp fires
[FIXED] Survivors should no longer pickup a single item at the same time and both receive it.
[FIXED] You can no longer generate multiple tents while packing up a deployed tent.
[FIXED] You can no longer change clothes/eat/drink/etc. while in a vehicle
[UPDATED] ItemWire reduced from 0.06 to 0.01
[UPDATED] PartEngine updated from 0.01 to 0.06
[UPDATED] Version info is now displayed correct
[NEW] New Combat System If you fire a weapon, then you go into combat. During combat, "ABORT" is disabled. (Need to look at the effects with high player counts)
[NEW] Combat 30 sec timer on all combat actions.
[FIXED] Zombie death animation is delayed (now it plays instantly)
Server:
[NEW] HiveEXT.dll now replaced with our new version.
[NEW] Official Hive login is now hard coded into the .dll
[NEW] New Hive can now set ingame time to custom, local(local server time), static
[FIXED] Object Gear syncs happen based on radius not just on menu.
[FIXED] Vehicle Position is now updated with client position.
[FIXED] Vehicles save fuel properly




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